Gladiatus - Novinky

Krev, prach a sláva
Krev, prach a sláva
Krev a boj! Vítej ve světě, kde nejlepší válečníci vystupují ze stínů katakomb na slunce, aby si vydobili čest a slávu. Vítězství tě očekávají v prachu Arény, ale zažiješ i mnohá dobrodružství mimo ni. Tak pozdvihni svůj meč ...

Gladiatus - Novinky

Gladiatus: Update v1.9.0 with Changelog

05/25/2012



Ave Gladiators!

 

It is time for some news in the world of Gladiatus:


The update to version 1.9.0 is on its way and with it, the event for the 5th anniversary of Gladiatus!

  • Planned update time public testserver: Tuesday, 29th of May, at around 10:00 (UTC+2).
  • Planned update time all servers: Wednesday, the 30th of May, at around 10:00 (UTC+2).
  • Planned start of event: Wednesday, the 30th of May, at around 13:00 (UTC+2).


Changelog v1.9.0


General
  • The final block chance is shown more precisely in the battle report now, it includes the (internal) block chance through level difference. Before only the block chance through items, buffs, ect. was shown.
  • As a beginners help, some buildings / areas are not shown from the beginning on, but appear at certain levels:
* Arena: at level 2
* Work: at level 3
* Auction house: at level 4
* Market: at level 5
* Magus: at level 7
* Mercenary (merchant): at level 10

Items
  • The actual health points of mercenaries sometimes differed from the health points stated in the mercenary contract, this was fixed.
Treasury
  • The popup for the rewards of the "chest of divine fate" includes now links to the respective area of the rewards.
  • The free "chest of divine fate" per day can now only be achieved by winning in PvP fights (before also possible in defeats).
Costumes
  • New costume: Wrath Mountain's Scale Armour
* 1 part: Raises the duration of the attack protection by 25% in all arenas.
* 3 parts: Reduces the cooldown of the third blessing of Gods by 24 hours..
* 5 parts: Raises the limit of daily collectable favour points (Gods) by 25%.
* 7 parts: Reduces the waiting time for new tasks by 30%.
  • A special visual effect was added for completed costumes.

Interface
  • The third tab at merchants was renamed to "Sell". This should make it easier for beginners to understand how and where to sell items. This is only a visual change, of course you can still sell items in other tabs (as long as there is enough free space).
Arena / CT
  • Victorious defenses in the Provinciarum arenas now count correctly to the statistics.
Dungeons
  • The 'chance to avoid critical hits' at Wrath Mountain is correctly shown in the battle report.
  • Some layout issues, caused by special abilities of dungeon bosses, have been fixed.
Achievements
  • 'Wins in succession' (Arena / CT) is now only counting /can only be interrupted by attacks in your own league.
Guilds
  • Fights in the 'Negotium X' are no longer possible during traveling.


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